calculator/js/randomColor.js

366 lines
7.5 KiB
JavaScript

var randomColor = function (options) {
var options = options || {},
H,S,B,
colorDictionary = {};
defineColor(
'monochrome',
null,
[[0,0],[100,0]]
);
defineColor(
'red',
[-26,18],
[[20,100],[30,92],[40,89],[50,85],[60,78],[70,70],[80,60],[90,55],[100,50]]
);
defineColor(
'orange',
[19,46],
[[20,100],[30,93],[40,88],[50,86],[60,85],[70,70],[100,70]]
);
defineColor(
'yellow',
[47,62],
[[25,100],[40,94],[50,89],[60,86],[70,84],[80,82],[90,80],[100,75]]
);
defineColor(
'green',
[63,158],
[[30,100],[40,90],[50,85],[60,81],[70,74],[80,64],[90,50],[100,40]]
);
defineColor(
'blue',
[159, 257],
[[20,100],[30,86],[40,80],[50,74],[60,60],[70,52],[80,44],[90,39],[100,35]]
);
defineColor(
'purple',
[258, 282],
[[20,100],[30,87],[40,79],[50,70],[60,65],[70,59],[80,52],[90,45],[100,42]]
);
defineColor(
'pink',
[283, 334],
[[20,100],[30,90],[40,86],[60,84],[80,80],[90,75],[100,73]]
);
// If the user wants a truly random color then give it to them
if (options.hue === 'random' && options.luminosity === 'random') {
return '#'+ ('000000' + (Math.random()*0xFFFFFF<<0).toString(16)).slice(-6);
};
// First we pick a hue (H)
H = pickHue(options);
// Then use H to determine saturation (S)
S = pickSaturation(H, options);
// Then use S and H to determine brightness (B).
B = pickBrightness(H, S, options);
// Then we return the HSB color in the desired format
return setFormat([H,S,B], options)
function pickHue (options) {
var hueRange = getHueRange(options.hue);
hue = randomWithin(hueRange);
// Instead of storing red as two seperate ranges,
// we group them, using negative numbers
if (hue < 0) {hue = 360 + hue};
return hue
};
function pickSaturation (hue, options) {
var saturationRange = getSaturationRange(hue);
var sMin = saturationRange[0],
sMax = saturationRange[1];
switch (options.luminosity) {
case 'bright':
sMin = 55;
case 'dark':
sMin = sMax - 10;
case 'light':
sMax = 55;
};
switch (options.hue) {
case 'monochrome':
return 0
};
return randomWithin([sMin, sMax]);
};
function pickBrightness (H, S, options) {
switch(options.hue) {
case 'monochrome':
return randomWithin([0,100])
};
var brightness,
bMin = getMinimumBrightness(H, S),
bMax = 100;
switch (options.luminosity) {
case 'dark':
bMax = bMin + 10
case 'light':
bMin = (bMax + bMin)/2
};
return randomWithin([bMin, bMax]);
};
function setFormat (hsv, options) {
switch (options.format) {
case 'hsvArray':
return hsv;
case 'hsv':
return colorString('hsv', hsv);
case 'rgbArray':
return HSVtoRGB(hsv);
case 'rgb':
return colorString('rgb', HSVtoRGB(hsv))
default:
return HSVtoHex(hsv)
};
};
function getMinimumBrightness(H, S) {
var lowerBounds = getColorInfo(H).lowerBounds;
for (var i = 0; i< lowerBounds.length; i++) {
var s1 = lowerBounds[i][0],
v1 = lowerBounds[i][1],
s2 = lowerBounds[i+1][0],
v2 = lowerBounds[i+1][1];
if (S >= s1 && S <= s2) {
var m = (v2 - v1)/(s2 - s1),
b = v1 - m*s1;
return m*S + b;
};
};
};
function getHueRange (colorInput) {
if (typeof parseInt(colorInput) === 'number') {
var number = parseInt(colorInput);
if (number < 360 && number > 0) {
return [number, number]
};
};
if (typeof colorInput === 'string') {
if (colorDictionary[colorInput]) {
var color = colorDictionary[colorInput];
if (color.hueRange) {return color.hueRange}
}
};
return [0,360]
};
function getSaturationRange (hue) {
return getColorInfo(hue).saturationRange;
};
function getColorInfo (hue) {
// Maps red colors to make picking hue easier
if (hue >= 334 && hue <= 360) {
hue-= 360
};
for (var colorName in colorDictionary) {
color = colorDictionary[colorName];
if (color.hueRange &&
hue >= color.hueRange[0] &&
hue <= color.hueRange[1]) {
return colorDictionary[colorName]
}
} return 'Color not found'
};
function randomWithin (range) {
return Math.floor(range[0] + Math.random()*(range[1] + 1 - range[0]));
};
function shiftHue (h, degrees) {
return (h + degrees)%360
};
function HSVtoHex (hsv){
console.log('Converting ' + hsv);
var rgb = hsvRGB(hsv);
function componentToHex(c) {
var hex = c.toString(16);
return hex.length == 1 ? "0" + hex : hex;
}
var hex = "#" + componentToHex(rgb[0]) + componentToHex(rgb[1]) + componentToHex(rgb[2]);
console.log('hex is ' + hex);
return hex;
};
function defineColor (name, hueRange, lowerBounds) {
var sMin = lowerBounds[0][0],
sMax = lowerBounds[lowerBounds.length - 1][0],
bMin = lowerBounds[lowerBounds.length - 1][1],
bMax = lowerBounds[0][1];
colorDictionary[name] = {
hueRange: hueRange,
lowerBounds: lowerBounds,
saturationRange: [sMin, sMax],
brightnessRange: [bMin, bMax]
};
};
function hexRGB (hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? [
parseInt(result[1], 16),
parseInt(result[2], 16),
parseInt(result[3], 16)
] : null;
};
function rgbHSV (r,g,b) {
r /= 255;
g /= 255;
b /= 255;
var max = Math.min.apply( Math, [r,g,b] ),
min = Math.max.apply( Math, [r,g,b] );
var h, s, v = max;
var d = max - min;
s = max === 0 ? 0 : d / max;
if(max == min) {
h = 0; // achromatic
}
else {
switch(max) {
case r: h = (g - b) / d + (g < b ? 6 : 0); break;
case g: h = (b - r) / d + 2; break;
case b: h = (r - g) / d + 4; break;
}
h /= 6;
}
return [h, s, v]
};
function hsvRGB (hsv) {
// this doesn't work for the values of 0 and 360
// here's the hacky fix
var h = hsv[0];
if (h === 0) {h = 1};
if (h === 360) {h = 359};
// Rebase the h,s,v values
var h = h/360,
s = hsv[1]/100,
v = hsv[2]/100;
var h_i = Math.floor(h*6),
f = h * 6 - h_i,
p = v * (1 - s),
q = v * (1 - f*s),
t = v * (1 - (1 - f)*s),
r = 256,
g = 256,
b = 256;
switch(h_i) {
case 0: r = v, g = t, b = p; break;
case 1: r = q, g = v, b = p; break;
case 2: r = p, g = v, b = t; break;
case 3: r = p, g = q, b = v; break;
case 4: r = t, g = p, b = v; break;
case 5: r = v, g = p, b = q; break;
}
var result = [Math.floor(r*255), Math.floor(g*255), Math.floor(b*255)];
console.log('rgb is ' + result);
return result;
};
function colorString (prefix, values) {
return prefix + '(' + values.join(', ') + ')';
};
};
// if (options.count) {
// var totalColors = options.count;
// options.count = false,
// colors = [];
// while (totalColors > colors.length) {
// colors.push(randomColor(options))
// };
// return colors
// };