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<!DOCTYPE html>
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<!DOCTYPE html>
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<html>
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<html>
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<head>
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<head>
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<meta charset='UTF-8'>
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<title>Paul Walko - MUS 3064 Midterm Project</title>
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<title>Paul Walko - MUS 3064 Midterm Project</title>
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<script type='text/javascript' src='js/distanceFunction.js'></script>
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<script type='text/javascript' src='https://tonejs.github.io/build/Tone.min.js'></script>
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</head>
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</head>
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<body>
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<body>
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<input type="checkbox" id="pineswamp_at"> <br />
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Select 1 or more tracks to play, then press 'Play':<br />
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<input type="checkbox" id="pilotmtn"> <br />
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<input type="checkbox" id="huck_roundabouts_bridge"> <br />
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<br />
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<br />
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<input onclick="toggle_music()" value="Play"></input> <br />
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<input type='checkbox' id='pineswamp_at'>Appalachain Trail</input> <br />
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<input type='checkbox' id='pilotmtn'>Pilot Mountain</input> <br />
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<input type='checkbox' id='huck_roundabouts_bridge'>Huckleberry Trail</input> <br />
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<br />
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<button id='PlayPause'/>Play/Pause</button> <br />
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<script>
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<script>
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let gpx = ['pineswamp_at', 'pilotmtn', 'huck_roundabouts_bridge'];
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let tracks = {'pineswamp_at': {'counter': 0, 'bpm': 0, 'content': []},
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let gpx_content = [];
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'pilotmtn': {'counter': 0, 'bpm': 0, 'content': []},
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'huck_roundabouts_bridge': {'counter': 0, 'bpm': 0, 'content': []}};
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let bassSynth;
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function setup() {
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function mySetup() {
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// Create tones for all tunes
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// Process track data
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for (let i = 0; i < gpx.length; i++) {
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for (track in tracks) {
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// Load tracks
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let xmlhttp = new XMLHttpRequest();
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let xmlhttp = new XMLHttpRequest();
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xmlhttp.open('GET', 'gpx/' + gpx[i] + '.gpx', false);
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xmlhttp.open('GET', 'gpx/' + track + '.xml', false);
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xmlhttp.send();
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xmlhttp.send();
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gpx_content.push(xmlhttp.responseText);
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// Parse tracks
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let points = xmlhttp.responseXML.getElementsByTagName('trkpt');
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for (let j = 1; j < points.length; j++) {
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// Get distance since last point
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let prevlat = points[j - 1].attributes.lat.value;
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let prevlon = points[j - 1].attributes.lon.value;
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let lat = points[j].attributes.lat.value;
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let lon = points[j].attributes.lon.value;
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let distance = getDistance(prevlat, prevlon, lat, lon, 'M');
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// Time since last track
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let prevtime = (new Date(points[j - 1]
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.children[1].textContent)).getTime() / 3600000;
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let time = (new Date(points[j].children[1]
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.textContent)).getTime() / 3600000;
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time = time - prevtime;
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// Get speed & elevation then add to dict
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//// Avg speed is about 10 MPH, so to make this usable
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//// everything is scaled by x10, which is used as the
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//// BPM
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let speed = (distance / time) * 10;
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let elevation = points[j].children[0].textContent;
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// TODO calculate direction
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tracks[track]['content'].push({/*'direction': direction, */
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'speed': speed, 'elevation': elevation});
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}
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// This should always be true but it doesn't hurt to make sure
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if (tracks[track]['content'].length > 0) {
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tracks[track]['bpm'] = tracks[track]['speed']
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}
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}
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console.log(gpx_content[0]);
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}
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}
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function toggle_music() {
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// Overall BPM is 200, but the actual tracks don't always play on
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if document.getElementById("pineswamp_at").checked === true) {
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// every beat.
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// Play pineswamp (or restart)
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// For example with a 150 BPM tune, the counter for that tune
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}
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// plays a beat every 200 / 150 beats.
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if document.getElementById("pilotmtn").checked === true
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Tone.Transport.bpm.value = 140;
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loopBeat = new Tone.Loop(beats, '16n');
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loopBeat.start(0);
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bassSynth = new Tone.MembraneSynth().toMaster();
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//Tone.Transport.start();
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document.querySelector("#PlayPause").addEventListener("click", function(){
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Tone.Transport.toggle();
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});
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}
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}
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function play() {
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function beats(time) {
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bassSynth.triggerAttackRelease('c1', '8n', time);
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}
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}
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function stop() {
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window.addEventListener('load', mySetup);
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}
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setup();
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</script>
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</script>
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</body>
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</body>
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</html>
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</html>
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@ -0,0 +1,44 @@
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//:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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//::: :::
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//::: This routine calculates the distance between two points (given the :::
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//::: latitude/longitude of those points). It is being used to calculate :::
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//::: the distance between two locations using GeoDataSource (TM) prodducts :::
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//::: :::
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//::: Definitions: :::
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//::: South latitudes are negative, east longitudes are positive :::
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//::: :::
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//::: Passed to function: :::
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//::: lat1, lon1 = Latitude and Longitude of point 1 (in decimal degrees) :::
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//::: lat2, lon2 = Latitude and Longitude of point 2 (in decimal degrees) :::
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//::: unit = the unit you desire for results :::
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//::: where: 'M' is statute miles (default) :::
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//::: 'K' is kilometers :::
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//::: 'N' is nautical miles :::
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//::: :::
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//::: Worldwide cities and other features databases with latitude longitude :::
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//::: are available at https://www.geodatasource.com :::
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//::: :::
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//::: For enquiries, please contact sales@geodatasource.com :::
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//::: :::
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//::: Official Web site: https://www.geodatasource.com :::
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//::: :::
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//::: GeoDataSource.com (C) All Rights Reserved 2017 :::
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//::: :::
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//:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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function getDistance(lat1, lon1, lat2, lon2, unit) {
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var radlat1 = Math.PI * lat1/180
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var radlat2 = Math.PI * lat2/180
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var theta = lon1-lon2
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var radtheta = Math.PI * theta/180
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var dist = Math.sin(radlat1) * Math.sin(radlat2) + Math.cos(radlat1) * Math.cos(radlat2) * Math.cos(radtheta);
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if (dist > 1) {
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dist = 1;
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}
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dist = Math.acos(dist)
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dist = dist * 180/Math.PI
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dist = dist * 60 * 1.1515
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if (unit=="K") { dist = dist * 1.609344 }
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if (unit=="N") { dist = dist * 0.8684 }
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return dist
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}
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